Friday, July 16, 2021

'Cloudscape' Developer Once Made An Unreleased Mobile Game for Nickelodeon

Video game designer Christopher Gottron, the owner and developer at Konitama LLC, has revealed that he once made a mobile game for Nickelodeon, which unfortunately was never released!

In a recent interview with Game Rant to talk about Konitama's debut game Cloudscape and its Kickstarter campaign, Gottron talked about his storied career at studios like Nickelodeon and DreamWorks, and opened up about his experiences and what he learnt along the way:

"I worked as a Digital Animator on a wide range of shows, such as SpongeBob, Kung Fu Panda: Legends of Awesomeness, Penguins of Madagascar, Fairly Odd Parents, T.U.F.F. Puppy, and more. I made the car in the T.U.F.F. Puppy opening sequence [pictured blow]! At Nickelodeon I refined my skills as an animator both in 3D and 2D, along with 3D modeling, rigging, lighting, compositing, and special effects.

"I eventually ended up over at DreamWorks Animation Television where I worked on a lot of the Netflix shows. I worked on Voltron, She-Ra, King [Julien], Kipo and the Wonderbeasts, and funnily enough, another version of Kung Fu Panda. I had pretty much the same role at DreamWorks as I did at Nickelodeon, so it was more animation and compositing there.

"I learned a ton of different software programs for animation and effects work, and had to wear many hats. Oddly enough, I ended up scripting quite a few plug-ins and tools for software to use internally at the studio, so I managed to get a bit of coding in at my job as well.

"My experience at these studios helped me strengthen my overall skills as an artist, take on a lot of interesting challenges, and learn how to hit critical deadlines."

Later in the interview, Gottron talked about when he developed an unreleased Nickelodeon mobile game for the Nick App:

"Around my fourth year with Nickelodeon, our small animation department started trying out different things to see how we could be of further use to the studio. Since I really wanted to make video games, I suggested we try to make some type of game.

"I ended up working as a solo developer (with some art and sound assets provided to me), and I prototyped a handful of games. We finally settled on a sort of arcade-style game where you would fling brains at zombies. I spent a few weeks putting that together and coming up with the design and overall gameplay.

"The end result was a pretty fun little arcade game, and people around the office ended up playing it a lot and attempting to beat each other's high scores. The game was designed for the Nick mobile app, but unfortunately I don't think it ever actually made it on the platform. It was a great learning experience nonetheless."

You can read Gottron's interview with Game Rant in full at

Cloudscape is currently in development for PC, PlayStation, Switch, and Xbox.

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