Nickelodeon International will premiere HexVets & Magic Pets, Nickelodeon's brand new animated preschool series based on the eponymous BOOM! Studios graphic novels by Sam Davies, across Nick Jr. Global's international pan-regional feeds on Monday 7th December 2026.
HexVets and Magic Pets is a CG and 2D-hybrid adventure-comedy series follows two unlikely best friends as they navigate life's weird and wacky challenges, while apprenticing to be magical veterinarians for fantastical creatures.
Nickelodeon is bringing the magical world of Willows Whisper to life with HexVets and Magic Pets.
In HexVets and Magic Pets, kid witches Annette and Clarion are thrilled to become HexVet apprentices to the kind, clever, and sometimes cheeky Dr. Talon. At her clinic, they learn how to heal and care for
magical creatures while picking up some important social-emotional lessons themselves.
Annette and Clarion are unlikely friends that couldn’t be more different - she’s all drive and he leads with his heart - but through their comical adventures, they find they’re stronger together.
Part magical procedural, part creature comedy, and all heart, HexVets and Magic Pets is a series about persisting after failure, celebrating differences, and bringing all the magic you can into the world.
Per the show's official logline:
Annette and Clarion's adventures begin as HexVet apprentices. In their first year, the two young witches will become best friends, find their familiars, and earn their own wands-all while learning to care for magical creatures!
HexVets & Magic Pets Season One Episode Guide:
Witches In Training, Part 1: Annette and Clarion believe their dreams are coming true when they're invited to become HexVet apprentices to Dr. Talon... Until they discover they're in competition for the job. (#101)
Since the moment Annette Artifice and Clarion Wellspring saw Dr. Talon save a unicorn from Twisted Magic poisoning, they've dreamed of becoming HexVets. So they couldn't be more excited to start their first day as apprentices at the HexVet Clinic. But things get off to a rocky start when Dr. Talon tells Annette and Clarion they're in competition for the job! Both young witches want to be HexVets more than anything, so Annette showcases her creature knowledge while Clarion reveals his talent for befriending animals. But when their first solo checkup with a hiccupping flaphund causes everyone in the Clinic to magically float into the air, their dreams of becoming HexVets are cut short.
Witches In Training, Part 2: Annette and Clarion believe their dream of becoming HexVets is over until a creature in need inspires them to work together and prove they're both ready for the job. (#102)
Annette and Clarion believe their dream of becoming HexVets is over until a creature in need inspires them to work together and prove they're both ready for the job. After messing up their first solo checkup as HexVet apprentices, Annette and Clarion go home feeling defeated. But when a chance to rescue creatures from a ferocious Moon Drake arises, they know it's up to them to save the day. Determined to protect animals no matter what, Annette and Clarion rush to the drake's cave and draw on their different strengths to save all the creatures-including the Moon Drake, who turns out to be in danger too. Impressed, Dr. Talon awards them special sigils for their bravery. Then, noting what a great team they are, she invites Annette and Clarion to become her HexVet apprentices...Together!
Horning In / Ears to You: When Dr. Talon almost makes a mistake, the trainees go to any length to prevent it, except telling her. // Clarion's troubles help Annette find a solution for him and a patient. (#103)
Dr. Talon teaches Annette and Clarion how to mend a unicorn patient's broken horn: by giving her a magical prosthesis. But when Dr. Talon suggests attaching a deer antler, the trainees realize she might be about to make a huge mistake! Determined to prevent it-but too afraid to tell their hero she's wrong, Nan and Clarion attempt to distract Dr. Talon from attaching incorrect horns. Eventually, they realize they must tell Dr. Talon she's wrong before it's too late and learn the importance of speaking up. // When Cuddles the flaphund is no longer listening to anything, Annette is tasked with finding out why. Meanwhile, Clarion helps Nurse Ariel with chores, but he runs into trouble when he misreads Ariel's task list! As Annette struggles to find anything wrong with Cuddles, Clarion accidentally messes up everything. Discouraged, Clarion admits to Annette that he has dyslexia and couldn't read Ariel's list.
Mile In My Paws / A Whale of a Time: Transformed into a fox, Annette gets a new perspective on the animals in her care. // On their first Flying Surgery case, the trainees clean skywhale teeth from inside their mouths! (#104)
When Annette is too focused on studying for a test, she ignores her patients' needs. Distracted, she accidentally activates a charm, transforming herself into a fox! Now a creature, Nan speaks to the animals she neglected and apologizes, promising to listen better. But first, she needs to change back into a witch. The animals are happy to help her and, once back as a HexVet, Annette tells Dr. Talon what she's learned: to always be a voice for voiceless creatures. // On a case in the Flying Surgery, the trainees clean skywhale teeth from inside their mouths! Along the way, Nurse Ariel finds out that Clarion's parents are the singers of his favorite band and starts asking fan questions. This makes Clarion uncomfortable and distracts from their mission, causing a skywhale to swallow Dr. Talon! As the trainees give chase, Ariel won't stop questioning Clarion until he has an emotional outburst.
Senior Surprises / Elephant in the Room: When Grandfather Wellspring helps at the Rescue Fair, he teaches the trainees that creatures of all ages have something to offer. // Annette and Clarion solve a mini-mammoth mystery. (#105)
At the Clinic's Rescue Fair, Clarion hopes he'll find his familiar, and Annette is excited to help senior creatures find homes. Meanwhile, Nurse Ariel is upset that Grandfather Wellspring has volunteered to help and is receiving praise from Dr. Talon that Ariel believes he deserves. But witches are only interested in rescuing baby creatures and accidentally take home vampire bunnies that will soon be biting anything in fang's reach! Thankfully, Grandfather Wellspring rounds up the bunnies and reminds everyone that creatures - and witches - of all ages have something to offer! // When Dr. Talon is away from the Clinic, Nurse Ariel becomes overwhelmed with frustrated patients, but Nan and Clarion are too busy caring for a needy mini-mammoth to help. The curious mammoth won't stop appearing with more maladies to solve. As they give him his third checkup, they realize he only wants care and attention-just like Ariel's cranky patients!
Winging It / The Golden Wool: To help a Pegasus, Annette and Clarion must think outside the book. // When Clarion earns a grooming sigil Annette doesn't, she tries to earn it by focusing on speed instead of care. (#106)
The HexVets visit the wild Pegasi to treat them before they migrate. But when a colt refuses to land due to hoof pain, Dr. Talon tasks the kids with healing him before the Pegasi take off. Annette and Clarion refer to their HexVet hoof-book, but when following the instructions fails, the colt escapes into the sky. Panicked, the trainees forget their book and think on the fly, donning winged-backpacks and taking off after the colt! To their surprise, he loves the chase and lets Nan and Clarion treat his hooves just in time for the migration. // Annette is stunned when Clarion receives his "Care in Grooming" sigil, but she doesn't. Determined to earn hers fast, her big chance arrives: sheep shearing for Farmer Widdershins. But Annette's speedy shearing stresses out the sheep and turns their golden wool grey, destroying all the magic at the farm. With encouragement from Dr. Talon, Annette tries again. This time she takes care in grooming and it's a success.
Snug As A Bug / Friendship Faux Paw: Emilios causes trouble all day, and Annette only realizes why after he helps solve a case. // Annette is determined to solve a creature mystery to earn the town's friendship. (#107)
Emilios is more trouble than usual as Clarion and Annette visit the bakery where Chef Witch Fourneaux claims he has pests. The HexVets can't find any, but Emilios sniffs out two lizards. Then Emilios helps again by warming them up and revealing they're rare kitchen snugs! Annette realizes that if her griffin has a job to do, he becomes constructive instead of destructive. Much like the kitchen snugs who just want to help warm the bakery! // Tired of everyone thinking her family is wacky, Annette wants to change herself to be more likeable. Then reports of a mysterious creature give her an idea: if she finds it, the town will love her! But in her rush to find it, she ends up freezing everyone with one of her family's faulty charms. Now no one will like her! That's when Annette meets the mystery creature: a Catmeleon that can change into any form. Which is exactly what it's been doing in hopes of finding friends.
Frog Day Afternoon / Hare There and Everywhere: A giant bullfrog stampede teaches the ever-helpful Clarion an important lesson. // Annette and Clarion use their five senses to track down a disappearing patient. (#108)
When Clarion skips breakfast to do favors for others, his lack of focus causes him to make mistakes, including accidentally starting a giant bullfrog stampede. Clarion only grows more frustrated as he answers various witches' requests to help clean up the damage, until he's so exhausted and overwhelmed, he can't even use magic. Thankfully, Dr. Talon and Annette are there to remind Clarion that to give others his best, he must first take care of himself. // After Nurse Ariel tasks Annette and Clarion with treating a patient for its cold, the trainees are confused to find an empty crate. But then a loud SNEEZE is followed by the appearance of a jackalope! With every sneeze it disappears or reappears, allowing the bouncy creature to soon escape the clinic and take off into town. Annette and Clarion go in search of their occasionally invisible patient with only their five senses to rely on. They work together to find and follow the jackalope's trail.
Talon Show / Tipping The Scales: At the Familiar Talent Show, Annette and Clarion learn to put competition aside for friendship. // Annette uses a patient's lucky magic to help her family impress everyone in town. (#109)
At the Familiar Talent Show, competition is at an all-time high. In fact, when Annette is asked to help Witch Flambé with Cuddles, and Clarion volunteers to assist Witch Starkweather with Pole, the two trainees find themselves putting their friendship aside in favor of winning. When it's revealed that someone is cheating, Clarion blames Annette until Emilios helps her discover the real culprit. Glad to no longer be feuding, the trainees realize winning will never be more important than their friendship. // When Annette finds a Pangolin patient's discarded lucky scales, she takes a few, in the hopes that a little luck will help her family be cool for once. And it does! Soon the whole town loves the Artifice family! However, the Pangolin has become sicker and needs its lucky scales back to heal. Knowing what she needs to do, Nan asks her family to return the scales and to her surprise, they're happy to! They'd never do anything to harm a creature. Annette realizes how proud she is to be an Artifice!
Catnapped, Part 1 / Catnapped, Part 2: Caemwyn, an evil witch from Dr. Talon's past, returns to steal Diana. Only by trusting each other can Annette and Clarion defeat Caemwyn, rescue Diana, and defend the clinic. (#110)
After a possessed unicorn tries to steal Diana, Dr. Talon leads Annette and Clarion after the creature and heals it. But Dr. Talon is still concerned. She recognizes this as evil witch Caemwyn's magic! Dr. Talon goes in search of Caemwyn while the trainees take Diana back to the Clinic. There, they meet a mysterious witch who says she needs HexVet care for her lizard. Annette is suspicious while Clarion is happy to help. But then Aisla takes the trainees to Dr. Talon's office where she reveals the witch is Caemwyn! Nurse Ariel goes wand to wand in magic battle with the evil witch, but she escapes with Diana! It's up to Annette and Clarion to save the cat. But because they've lost trust in each other, they make mistakes and end up captured by the evil witch themselves. Dr. Talon comes to their rescue only for Caemwyn to turn her to stone! The pressure on, the trainees realize their mistakes and reestablish their trust. Together, they return to the clinic where they help Dr. Talon defeat Caemwyn... for now.
Handle with Bear / Creature Catchers: Annette's baby brother El teaches everyone a lesson when he visits the Clinic. // The HexVets must save Emilios from a wicked new foe: the Creature Catchers. (#111)
When Annette's baby brother El comes to the Clinic, Dr. Talon tasks the trainees and El with a patient they all can help: a giant but gentle bearibou, who has been sad since she came in. The trainees get to work but can't figure out what's wrong. To make matters worse, El causes chaos and tries to hug the fearsome bearibou at every turn! But when he and the bearibou both go missing, Nan and Clarion realize El had the right idea all along: the sad bearibou misses her cubs and just wanted some love! // When grumpy Witch Starkweather hires the nefarious Creature Catchers to remove the flying guinea pigs that have taken over his farm, the HexVets are on the case. The Catchers won't be kind to the guineas, so Dr. Talon asks the trainees to help find the creatures a new home instead. But there are so many guineas to round up, they take ill-advised shortcuts. Things worsen as the Catchers try to capture Emilios. To save him, the trainees realize they need to stop using the fast and easy route and take their time.
A Mammoth Job / Follow The Herd: The trainees help Postal Witch Carryall and his mini-mammoth familiar pass the Pointy Hat test. // Ariel learns to stand up to his parents while helping his family's unicorn herd. (#112)
Postal Witch Carryall's clumsy Familiar Alfil can't deliver packages without dancing which is NOT allowed during the very important Pointy Hat test! Annette and Clarion help Alfil practice, but each time he tries without dancing, he crashes. At the test, Alfil and Carryall lose all hope of passing, until a creature magically causes everyone to dance! Now Alfil and Carryall can't help but dance as they expertly deliver a cure to the creature, saving the town, and earning a Pointy Hat their own way! // Nurse Ariel's parents order him to deal with a "problem" in their unicorn herd: a silly, trash-eating bird named Billy. However, when Ariel and the trainees arrive, they find the unicorns love Billy, and he loves them. Annoyed, Ariel's parents call in the Creature Catchers, but Nan and Clarion distract them while Ariel stands up to his parents and convinces them that letting Billy stay is what's best for their unicorns. Seeing Billy find a family where he belongs, Ariel realizes he's found one too.
Newt Kid On The Block / Hissy Fit: The trainees help their friend Ferris overcome her fear of failure. // Clarion and Annette learn the importance of a Guardian and Familiar bond after Clarion visits a Familiar Finder. (#113)
Annette and Clarion's friend Ferris won't choose a job because she's scared she'll fail. And she believes her glow-newt familiar Boo is scared, too, because she hasn't cocooned yet. But when Boo suddenly does cocoon, Annette encourages Ferris to make a choice and simply refuse to fail. Ferris agrees and decides to become a HexVet, only to make mistakes and fail spectacularly. Then, Boo transforms, only to realize she doesn't like her new look, so she cocoons again to try a different one. Seeing this, Annette, Clarion, and Ferris realize that it's not a failure if you learn from it! // Ready to finally find his Familiar, Clarion visits the Familiar Finder who pairs Clarion with a rainbow viper. It quickly becomes apparent that they aren't the match they'd hoped to be, and this makes Annette wonder about her own bond with Emilios. So, when Clarion returns the viper, knowing they both deserve to wait for their perfect match, Annette decides Emilios has been her perfect match all along.
Roc Star / Just Squidding: Clarion must choose between going on tour with his parents and being a HexVet. // Annette and Clarion solve a giant underwater mystery and learn about preventative creature care. (#114)
When Clarion's rockstar parents come to town for a concert, they ask Clarion to join them on tour to take care of their new bandmate Rocky, a magical bird. Clarion is thrilled but Annette is saddened by the idea of her best friend leaving. As the trainees help prepare for the concert, all the bright lights give Rocky stage fright! Clarion comes up with a clever way to help her and realizes what he really wants is to stay as a HexVet, not go on tour. His parents support him, celebrating that everyone has their own path. // When Dr. Talon takes the trainees on an underwater case to collect trash, Annette and Clarion are surprised that she calls it HexVet work. Later, excited to return to helping creatures, they see a giant squid about to eat a bunnyfish! The trainees save the fish, only to realize it has a rash and the squid was just trying to help it. Then they find the cause: trash in the fish's home. They clean up, now understanding what Dr. Talon meant.
Waiting In The Wing / Catbat Witch: When Emilios hurts his wing, Annette feels responsible, and the trainees go on a journey to help. // Clarion finds a mysterious mask that turns him into the superhero Catbat Witch! (#115)
When Emilios breaks a wing, Dr. Talon determines all he needs is rest, but Annette is worried and desperate to help! So, Dr. Talon sends the trainees to find ingredients for a healing potion. But they take ages to get, and Nan's patience wears thin until she bursts into tears. Clarion comforts her and reminds Nan patience is just what Emilios needs. Returning to the Clinic with the ingredients, Dr. Talon surprises them by making a potion for a sick sloth, not Emilios. And that's because, with the trainees away, he got the rest he needed and is healed! // When Clarion finds a mysterious mask that makes him as agile as cat and more confident than ever, he becomes Catbat Witch! Clarion leaps, flips, and glides around town to save creatures from danger, and Annette is shocked to discover the masked hero is Clarion! But when a baby skywhale needs help and Clarion doesn't have his mask, he's afraid he can't save the creature. With some encouragement from Nan, Clarion learns he doesn't need superpowers.
The Ice Phoenix / A Winter's Tail: Clarion and Annette learn the joy of giving while helping Dr. Talon with a special patient. // Snowed in at the Clinic on a holiday, the trainees help Ariel celebrate new traditions. (#116)
On a snow-less Snowfall Solstice, Clarion and Annette are focused on the gifts they received until Dr. Talon introduces a patient: the elemental ice phoenix who usually brings the gift of snow. Only this year, witches have taken so many crystals from her icy cave that she's too hot to make snow. To help her, the trainees collect crystals from town and even give up their own presents, healing their patient and returning snow to Snowfall Solstice! // It's Nurse Ariel and Festy's favorite holiday: Cozy Night! So, when they're stuck snowed in at the Clinic with Clarion and Annette, the trainees try to recreate Ariel's traditions - with terrible results. Everyone is relieved to find the cause of the snow: a sleeping frost fox. Waking the fox, the snow melts for a moment, but only Annette and Clarion get free. Ariel and Festy are sure their holiday is over, until the trainees and their families return to bring Cozy Night to them. Ariel realizes being with those he cares about is what makes the holiday great.
When Pigs Fly / Familiar Territory: The HexVets help an air collie and guinea pig discover the power of friendship. // Annette and Clarion transform into creatures and go undercover to stop the Creature Catchers. (#117)
When Dr. Talon diagnosis Farmer Widdershins' air collie, Bucky, with blindness, Clarion and Annette are determined to help him return to herding sky sheep. But they struggle until they meet a butterfly-winged guinea pig who is facing a challenge of its own: it's unable to fly! When the guinea's shriek saves Bucky from crashing, the trainees realize this unlikely friendship is the solution to both of their patients' problems. With the air collie flying and guinea guiding, they're able to round up the sky sheep and save the day! // Cuddles the flaphund is missing, but Nurse Ariel insists he doesn't need help from trainees and searches on his own. Meanwhile, Annette and Clarion are determined to prove the Creature Catchers are behind Familiars disappearing, especially when Ariel and Festy go missing! Using charms, the trainees transform into creatures and purposely get caught by the Catchers so they can save Ariel, Festy, and the other Familiars.
Blink Of An Aisla / Wand Day At A Time: Chaos unfolds at the clinic when the trainees accidentally zap Aisla with a Silly Spell. // The trainees misuse their new wands and run out of magic when they need it most. (#118)
When Dr. Talon lets Annette and Clarion use her HexVet Wand, they accidentally zap Aisla with a Silly Spell! Worried they'll never get their own wands if Dr. Talon finds out they made a mistake, the trainees try to cure Aisla themselves. But with each zap, Aisla causes more silly chaos! Finally, the trainees own up to their mistake so Dr. Talon can help them solve it. To their surprise, Dr. Talon returns Aisla to normal and awards them their wands for learning to admit their mistakes. // Clarion and Annette are thrilled to have earned their own wands! But when they run into Myra, another young witch, she invites herself to their sleepover party where she convinces the trainees to use their wands for fun even though they know they shouldn't. Eventually, Nan and Clarion's wands are completely out of magic, right when Myra's Familiar needs their HexVet help. They do all they can without magic but the next day, they take Myra's familiar to the Clinic for healing, and promise to be more responsible.
Into the Woods / All Creatures Great and Small: Annette and Clarion team up with a Wildlife Warlock apprentice to solve a special case. // Thaddeus asks the Hexvets for help, but Annette thinks she's too small for the BIG problem. (#119)
The trainees are excited for a case in the Wyrd Woods until Dr. Talon introduces them to Wildlife Warlock apprentice Thaddeus Glenn. Thaddeus is thrilled to work with the HexVets, but Annette and Clarion aren't so sure: they do things very differently. However, when Emilios is in trouble, it's only by teaming up with Thaddeus that they're able to save him, and Annette and Clarion realize they're all stronger when they work together. // After a failed creature rescue due to her size, Annette wonders if she's too small to be a HexVet. That's when Thaddeus asks for help with some crystal-tooth tigers who are scared of the bunnies living in their clearing. Annette is determined to find a big solution to this big problem but when none of her ideas work, she's convinced she's too small to help the tigers too. Then Nan watches Grandfather Wellspring help a bird with a simple, small solution and realizes she can do the same to help the tigers. Her idea works and Dr. Talon congratulates her.
The Return of Caemwyn / Out Of The Shadows: When Caemwyn returns to take over the HexVet Clinic and steal its magic, Clarion and Annette must rely on their inner strength and all they've learned from Dr. Talon to stop her. (#120)
As Annette and Clarion celebrate how much magic they've learned, Dr. Talon kindly reminds them it's not magic that makes them special, but who they are. The moment is interrupted when Thaddeus arrives with news: a baby bugbear has escaped the magically opened Shadowsphere realm. Dr. Talon and Ariel go inside to investigate when evil Witch Caemwyn appears and traps them! She takes over the clinic, draining its power, sending creatures to the Shadowsphere, and stealing all of Annette and Clarion's magic. Clarion and the baby bugbear go seek Dr. Talon in the Shadowsphere while Nan works on a plan to stop Caemwyn. With her family and the town's help, she steals Caemwyn's magic staff and releases Dr. Talon, Ariel, Clarion, and the creatures from the Shadowsphere. But Annette and Clarion still must face off with Caemwyn, ultimately defeating her without any magic, but by just being themselves. Clarion takes Buggy as his Familiar and our heroes return to the Clinic, where the townswitches restore its magic.
The cast of HexVets and Magic Pets includes Anya McChristie as Annette, Seyan Patel as Clarion, David Cumming as Nurse Ariel, Jaimi Barbakoff as Bonnie / Saoirse, Lucy Montgomery as Aisla, Olivia Chappell as Diana (Speaking), Richard Overall as Laird / Emilios, Ayesha Antoine as Nessie, Steffan Cennydd as Cedric, Stephen Grief as Witch Starkweather, Annie Wight as Myra, James Bradwell as Oswell, Paul Chahidi as Postal Witch Carryall, Jacob Humphreys as Teddy, Stanly Brass as El, Raj Ghatak as Grandfather Wellspring, Maggie Ollerenshaw as Eulalia, and Fenella Fudge, Jim Johnson and Jimmy Almeida O'Brien as the voices of various Creatures.
The series is animated by Blue Zoo Animation, with the show's opening titles produced by Blue Zoo Animation and Skipper Creative Services, Inc.
The series premiere episode, "Witches in Training Part 1," is dedicated to the memory of actor and voice actor Stephen Greif.
HexVets & Magic Pets is locally titled BosziDokik és Varázskedvencek in Hungary, Vrăjivet și Făpturet in Romania, CzarWeci i magiczne zwierzęta in Poland, Les véto-sorciers et les animaux magiques in France, and HexVets & die magischen Tiere in Germany, Switzerland and Austria.
First announced during Nickelodeon Upfront in March 2022 under the working title HexVet, Nickelodeon has picked up HexVets and Magic Pets for an initial 20 30-minute episodes.
The series made its global debut on ABC Kids in Australia on Saturday, June 27.At the time of posting, it's currently unknown when the series will debut on Nickelodeon channels in the USA and other Nickelodeon-branded channels internationally, however, Paramount plans launch the series in 2026.
Paramount Consumer Products will lead consumer products cross-category licensing worldwide for the HexVet property. The series is distributed by Paramount Global Content Distribution.
“The high-stakes adventures, wild antics and heartfelt camaraderie Nan and Clarion have in the HexVet graphic novels are all great qualities we look for in an animated series,” said Ramsey Naito, who was serving as President, Paramount Animation and Nickelodeon Animation when the show was first announced. “It’s incredibly exciting to expand the HexVet world with an original series that will deepen the connection young readers have with the novels and capture the imagination of new fans of all ages.”
“The vibrant world of HexVet gives our creative team an incredible opportunity to translate the enchantment of the series into products across multiple categories,” said Pam Kaufman, President, Paramount Consumer Products. “We strategically approach each new IP in a unique way and look forward to developing items that highlight the show’s core themes of magic, teamwork and compassion for animals, allowing kids to continue their adventures with Nan and Clarion.”
As HexVets in training, Nan and Clarion are ready to tackle medical maladies in beasts magical or mundane, find their familiars, and earn their wands and pointy hats--all while dodging covens of animal smugglers and dragons with heartburn. Under the tutelage of the talented Dr. Talon, these young HexVets in training will learn how to cure any animal, from a pygmy phoenix with bird flu to a unicorn with a broken horn.
HexVet is an all-ages original graphic novels series written by beloved cartoonist Sam Davies and published by BOOM! Studios through their award-winning KaBOOM! imprint, home to R.L. Stine’s Just Beyond and more. The graphic novel series debuted in 2018 with HexVet: Witches-in-Training to much critical acclaim, then released the second book, HexVet: The Flying Surgery, in 2019. HexVet was a Scholastic Book Fair selection in 2019, and has since sold over 60,000 copies and is distributed internationally in over 132 countries. BOOM! Studios is slated to release additional volumes in the series.
HexVets and Magic Pets is developed for television by Nicole Dubuc (My Little Pony: Friendship is Magic, The Rocketeer), who also serves as showrunner and executive producer. Frank Molieri (Transformers: Rescue Bots, The SpongeBob SquarePants Movie) serves as co-executive producer and Kendall Michele Haney as story editor. The series is also executive produced by Stephen Christy (Just Beyond) and Ross Richie (2 Guns), with Mette Norkjaer serving as co-producer, for BOOM! Studios. Production of HexVet for Nickelodeon Animation is overseen by Eryk Casemiro, Executive Vice President, Nickelodeon Animation, Global Series Content. Kate Crownover serves as Nickelodeon’s Executive in Charge of Production for the series.
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Originally published: October 28, 2026.

















