Wednesday, October 06, 2021

ViacomCBS Expands BET’s Content for Change Into Companywide Initiative

The multi-pronged commitment seeks to apply research, data and quantifiable targets to effect societal change, starting with racial equity and mental health.

The cast of 'The Real World: San Francisco' (l-r): David 'Puck' Rainey, Rachel Campos, Cory Murphy, Pam Ling, Mohammed Bilal, Pedro Zamora, Judd Winick. Inset: Bob Bakish. COURTESY EVERETT COLLECTION; RANDY SHROPSHIRE/GETTY IMAGES

ViacomCBS is taking a page from one of its brands to evaluate and drive culture shifts within the entire company and in the content it creates.

Content for Change, inspired by the $25 million campaign BET created in June 2020, is a companywide impact initiative with an emphasis on research, data and quantifiable targets in order to measure progress. The thinking is that only an intentional and holistic approach can combat bias, discrimination, prejudice and other forms of hate.

“For decades, we’ve told stories that matter. But we’ve been operating on instinct rather than measuring impact,” ViacomCBS president and CEO Bob Bakish wrote in a detailed companywide memo on the morning of Tuesday, October 5 announcing the initiative. “We need a deeper, more quantifiable understanding of how to harness the power of storytelling to challenge stereotypes, shift perceptions and create meaningful change. This starts not just with who is represented but how they are represented. And it requires more than an earnest desire to do better; we must find concrete ways to hold ourselves accountable.”

The inclusion initiative, which will begin by focusing on racial equity and mental health, makes a number of commitments that are organized around three pillars that address the company’s internal culture, its content output and the pipeline in between:

Content: The company will expand its partnership with USC’s Annenberg Inclusion Initiative to conduct a demographic analysis of 60 of its series and also team with Stanford University to examine how storytelling impacts audience attitudes and perspectives. These findings, which build off of previous studies conducted by various ViacomCBS brands (such as Nickelodeon’s “Race, Identity and the American Family” and the consumer products division’s “Girls & Doll Choice”), will be shared.

Creative Supply Chain: ViacomCBS will give out $1 million over the coming months to organizations committed to diversifying the creative pipeline. The company also is partnering with Brooklyn-based Reel Works to establish the Content for Change Academy, which will offer participants (identified in partnership with Brooklyn-based youth arts program Reel Works) paid entry-level creative and production work experience without the requirement of a college education. The inaugural class will work across BET, CBS Sports, CBS Studios, Nick Jr., Paramount Network, Showtime and Velocity, and the goal is to staff them upon “graduating” from the Academy. Although short on specifics, ViacomCBS says it is also working on developing a “cross-company framework” to involve other entities across the industry in the efforts to make every step of the content creation process more equitable.

Culture: ViacomCBS is aiming to achieve a hire and promotion rate of 55 percent for women senior vice presidents across the company worldwide and a rate of 40 percent for non-white vice presidents in the U.S. by the end of this year. It is also pledging to update longer-term targets by the end of 2022. In addition, ViacomCBS is adopting the MTV Entertainment Group’s Culture Code diversity, equity and inclusion initiative companywide and will require all of its creative partners to be trained in and hew to those standards, starting with all MTVE productions by the end of next year.

“The goal is to keep getting better, to keep learning and to have a foundation and an approach to self-correct in ways that are measurable and concrete,” Bakish wrote in his memo. “When diversity becomes a box to check rather than a core value, it shows. A stove-piped, piecemeal approach will no longer cut it; this moment demands nothing less than systemic transformation.”

Read ViacomCBS CEO Bob Bakish’s full “Content for Change” memo below.

***

Twenty-seven years ago, millions of people met Pedro Zamora.

At a time when fewer than 40 percent of Americans personally knew someone with HIV/AIDS, MTV’s The Real World introduced viewers to an openly gay, HIV-positive Cuban American man who was full of joy and willing to open his life to the world.

It was a watershed moment in television. Millions came to know Pedro not as a statistic, but as a partner and friend, wholly real and wholly human. And they mourned when he died from complications of the disease—just hours after the season’s final episode aired.

I’m proud that Pedro found a home on one of our networks. And I’m prouder still of our organization’s legacy of telling stories that reflect the whole human experience and allow people to see themselves in ways they never thought they could—from Nickelodeon’s global phenomenon Dora the Explorer, which brought an English- and Spanish-speaking animated Latina heroine right to kids’ living rooms; to BET’s Being Mary Jane, which illuminated the hopes and challenges of a Black woman building her career as a TV news anchor; to today’s hit broadcast television series, The Equalizer, where the story of a former CIA agent hellbent on delivering justice is delivered through the lens of a Black mom; to Comedy Central’s Awkwafina Is Nora from Queens, whose Asian American protagonist’s coming-of-age struggles and successes make her relatable, beloved—and just the same as so many other young women coming of age. Which is exactly the point.

For decades, we’ve told stories that matter. But we’ve been operating on instinct rather than measuring impact. We could see that Pedro was having a deep effect, for instance, but we never measured that effect, nor did we break down the reasons he resonated so much—at least, not in ways that we could replicate across other programming.

We know that media shapes minds. Now, we need a deeper, more quantifiable understanding of how to harness the power of storytelling to challenge stereotypes, shift perceptions, and create meaningful change.

This starts not just with who is represented but how they are represented. And it requires more than an earnest desire to do better; we must find concrete ways to hold ourselves accountable.

Introducing Content for Change

As we look to come together for our annual Global Inclusion Week, today, I’m excited to announce that we are expanding Content for Change, a bold initiative that seeks to apply scientific research, rigor, and data to transform our entire creative ecosystem—from the content we produce to the creative supply chain that powers it to the culture that underpins everything we do.

BET created Content for Change last year, building on its 40-year history of trailblazing leadership in audience education and celebration of Black excellence. At a moment of national reckoning, the initiative catalyzed efforts to break down the narratives that enable intolerance, hurtful stereotypes, and systemic racism to exist and grow. From groundbreaking news series like Disrupt and Dismantle, to provocative specials like Black x Jewish and State of Our Union with Vice President Kamala Harris, BET’s Content for Change began the work to shift the way we see each other – and ourselves.

Starting today, the entire ViacomCBS organization is joining forces to support and amplify these efforts —while also expanding the initiative’s areas of focus—across the globe.

Guided by scientific research and insights, we will embrace our power and our opportunity to portray people of all races, genders, sexualities, faiths, and abilities with humanity and depth—beginning with our current areas of focus: racial equity and mental health.

You’ll be hearing more about Content for Change in the months to come. But here is our starting point: Content for Change will be centered on three commitments—or pillars—and grounded in data-driven research.

Our first commitment is rooted in our Content: We will evolve and transform the kinds of stories we tell.

This commitment builds off research that ViacomCBS undertook in the last few years to better understand our role and ability to address racism and mental health through our content – across demographics and genres – and even through our consumer products.

BET’s launch of Content for Change was anchored in this work and resulted in the principle that media plays a pivotal role in shaping and driving individuals’ and communities’ values, perceptions and actions, and could positively impact social justice outcomes for Black Americans. In its study, “Shades of Us: A Study of Race, Identity and the American Family,” Nickelodeon also looked at how race and ethnicity inform a child’s identity and learned that media portrayals often reinforce stereotypes, which are internalized by kids and impact their self-esteem. And, most recently, our Consumer Products team conducted a study looking at “Girls and Doll Choice,” which confirmed the need for authentic representation in dolls and the heavy toll it takes on girls when it is not available. This work has been central to how we’ve begun to take action – from the ways Nick is using its content to help parents talk to their kids about race to the launch of CBS News’ Race & Culture Unit and their efforts to remove bias from one of the most relied upon news sources in the U.S.

Sensing misrepresentation and underrepresentation of mental health issues in their programming, MTV also partnered with the University of Southern California’s Annenberg Inclusion Initiative to study mental health depictions across 29 shows in the ViacomCBS portfolio.

The Annenberg Inclusion Initiative found that while an estimated one in five Americans suffer from mental health issues, fewer than one in ten of our series regulars did—and one in thirty characters overall, many of which perpetuated negative stereotypes.

We used those insights to change our approach: partnering with a mental health nonprofit specializing in young viewers, creating a new guide to help storytellers portray mental health with understanding, holding internal workshops with writers and producers to create a fuller context around mental health struggles—and ultimately, sharing our findings with the broader industry.

Moving forward, we will expand our Annenberg Inclusion Initiative partnership by analyzing 60 series across other key demographics—like race and ethnicity, gender, age, LGBTQ+ identification and disability status. We’ll identify representation gaps among the people behind the camera—including series creators, producers, writers, and directors—initiate new training, and share that information broadly.

We are also partnering with Stanford University to test new hypotheses for how the power of content can be harnessed to shift perspectives. We’ll examine individual bias among all audiences, the impact of longstanding oppression inflicted upon and internalized by audiences of color, and systemic racism across society.

Together, this research will provide the foundation for our work moving forward. We will share the initial findings when available and identify key tenets to guide the advancement of our content efforts by 2023, with the goal that our storytelling does not just drive change, but is more provocative, more interesting, more nuanced, and more engaging as a result.

Our second commitment is rooted in our Creative Supply Chain: We will transform our content creation process, ensuring equity at every stage—from talent to production to the writers’ room—while enlisting the participation of our partners, suppliers, and vendors.

We’ll build on our existing work supporting a new generation of creators from underrepresented communities, with a renewed focus on hiring emerging talent and moving to new paradigms that inject equity into our talent pipelines.

This includes new early access, apprentice, and mentorship programs, as well as our longstanding efforts to broaden our creative talent pool with programs such as our ViewFinder Emerging Directors Program, Directing Initiative, and Writers Mentoring Program.

Expanding on this work, today, we are proud to announce the launch of our Content for Change Academy, a new program that aims to remove barriers to entry for new storytellers, build equity, and invest in our next generation of leaders from nontraditional pathways, including individuals from community colleges and certification programs, who are historically marginalized from entry into the entertainment industry. To identify this talent, we are partnering with Reel Works, a Brooklyn-based organization that provides emerging storytellers in underserved communities with mentorship for careers in media, and their MediaMKRS workforce development program. The MediaMKRS program aims to build a talent pool that reflects the diversity of New York City by credentialing young professionals and matching them with on-the-job training opportunities at a number of media organizations, including ViacomCBS. The Content for Change Academy will provide these individuals with paid experience in entry-level creative and production roles – without the need for enrollment in traditional four-year colleges or universities – allowing them to learn the skills for a successful career in entertainment and build their portfolios, with the goal of staff placement upon the program’s completion. Storytellers are joining this inaugural class across BET, CBS Sports, CBS Studios, Nick Jr., Paramount Network, Showtime and Velocity.

Together, these efforts will strengthen our career development programs, which have helped hundreds of people from historically excluded communities launch their careers and begin to change the face of content creation, both in front of and behind the camera. We are also working to develop a cross-company framework to leverage partners and vendors in this work, including unions, guilds, and industry partners spanning negotiations, hiring practices, opportunities, commitments, and more. And, in honoring the kickoff of this commitment, ViacomCBS is awarding $1 million over the next few months to community-based organizations on the front lines of enabling and celebrating more inclusive storytelling, with a broader commitment that the guiding principles of Content for Change will steer the company’s giving going forward.

Our third commitment is rooted in our Culture: We will continue to evolve our corporate culture, expanding opportunities for advancement and access at all levels of the company and across our entire content creation ecosystem.

We will hold a mirror up to ourselves, building on our foundation of inclusion and belonging that touches all 20,000+ people across ViacomCBS. From our annual Global Inclusion Week and Employee Resource Groups to Listening Tours and Engagement Surveys, we will continue to engage our employees with programs that promote belonging and create an environment where everyone is empowered to succeed. We will also measure our internal impact with the same rigor we apply to our external efforts.

By the end of 2021, we are targeting a global hire and promotion rate of 55% for female senior vice presidents and a U.S. hire and promotion rate of 40% for ethnically diverse vice presidents. We are tracking ahead of this goal and, by the end of 2022, we will share an update to achieve longer-term targets.

In addition, we will scale MTVE’s Culture Code, bringing the training’s emphasis on respect and mutual understanding to our entire creative community. Our shared values will inform how we as inclusive storytellers address pressing issues of race and social justice. We will continue to partner with community organizations and subject matter experts to inform this work, to create ripple effects across the entire entertainment industry.

Finally, we will require our creative partners to be trained in our standards and we will hold them accountable for results—starting with MTVE productions, 100 percent of which will be trained by the end of 2022.

Together, our investments in these three pillars will help us marshal our resources and insights to write the next chapter of inclusive storytelling. It’s the right thing to do, of course, but it’s also the smart thing to do. It will enable us to continue to attract the best possible talent to the best possible workplace, while further building ViacomCBS’ legacy as a global content powerhouse. And I’m grateful for the many colleagues across our brands and businesses who have already done so much to further this important work, including our Content for Change Executive Sponsors – Scott Mills, Chris McCarthy, Brian Robbins, George Cheeks, Marva Smalls and Julia Phelps – for their partnership and unwavering commitment to leading the way.

The Good We Can Do Together

We readily acknowledge that, as a company, we aren’t perfect. We don’t have all the answers and we will undoubtedly stumble and fall short from time to time.

The goal isn’t to be perfect. The goal is to keep getting better, to keep learning, and to have a foundation and an approach to self-correct in ways that are measurable and concrete.

This will be some of the most important work we do as a company. But I also believe that it will be the most meaningful. My sincere hope is that the work we begin today creates an entirely new ecosystem for content creation.

Just think of the characters we’ll never meet as long as only two percent of speaking characters have any kind of disability. Just think of the perspectives we’ll miss as long as just thirteen percent of directors are people of color.

When diversity becomes a box to check rather than a core value, it shows. A stove-piped, piecemeal approach will no longer cut it; this moment demands nothing less than systemic transformation.

That’s why this company-wide commitment is reaching toward a high purpose: to transform the way the world sees people and how people see themselves—just as Pedro Zamora did 27 years ago.

In 1994, the 22-year-old Pedro testified before Congress. He told lawmakers, “If you want to reach me as a young gay man, and especially a young gay man of color, then you need to give me information in a vocabulary I can understand and relate to.” During his time on The Real World, Pedro embodied that charge. His humanity was palpable, and his story inspired not just empathy, but education.

As a company, and eventually as an industry, we can lift up people, tell their stories, and elevate the programming that will change the ways we see ourselves and one another.

In the process, we can transform the world for the better—one person, one story, and one program at a time.

Best,
Bob

###


Original source: The Hollywood Reporter.

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Churchill Partners with Sky Media for 'PAW Patrol' Road Safety Campaign

Churchill partners with Sky Media for PAW Patrol road safety campaign


UK - Sky Media and Churchill are partnering to launch ‘Stay safe with PAW Patrol: Mission Road Ready’, a new campaign to promote road safety with Nickelodeon. Featuring characters from Nickelodeon's beloved CG-animated preschool series PAW Patrol, the campaign aims to entertain and educate UK families about the importance of road safety essentials.

Developed in partnership with MediaCom, the campaign launches in October and highlights the importance of being safe on the roads, particularly during the winter months. The bespoke AFP (Ad Funded Programme) music video content is sponsored by Churchill and will broadcast across Nick Jr. and be available on a bespoke online hub, featuring assets from Premier Education’s Game of Actual Life that is being rolled out in schools as part of the campaign.

Analysis by Churchill Car Insurance reveals there are around 23 injuries every week involving under 18s within 20 MPH zones, according to the most recently available data. The campaign aims to make the streets safer for all users by educating motorists, parents and children alike about road safety. The partnership, spearheaded by MediaCom’s Creative Systems division, includes a full day of Premier Education’s Game of Actual Life; the initiative also supports mental wellbeing and aims to prepare children for their transition to Secondary school including educating children further on safety around roads.


Nickelodeon will create a series of three-minute music videos featuring the PAW Patrol Pups. The three videos will cover all aspects of road safety from crossing roads to being visible on the street, with Chase and the PAW Patrol Pups giving tips along the way. As part of the campaign, Nickelodeon and Churchill have launched a co-branded hub as a resource destination for parents, including a road safety quiz and activities for kids, as well as downloads and a competition where visitors have the chance to win amazing prizes, including a scooter, safety gear and lights, a Fitbit Ace 2 Kids activity tracker and more, just by answering, "Churchie is what type of animal?". The online hub will be further promoted across Nick Jr.'s social channels.

“Road safety is an absolute priority for our business, and this is a great opportunity to help make a difference by educating children and reassuring parents,” said Kirsty Hoad, Head of Marketing for Churchill. “We hope by using the popular PAW Patrol characters and the Game of Actual Life we will inject some fun, but more importantly give memorable messages that children will carry with them as they are out and about and ultimately keep them safe.”


Programme of shows and online resources to deliver road safety message to UK schools

The project – a collaboration between Sky, Premier Education, Nickelodeon, Churchill Motor Insurance, and more – seeks to highlight road safety issues to parents and pupils alike

A new commercial partnership between Sky Media, Premier Education, Nickelodeon, Churchill Motor Insurance, and more, is set to provide a suite of educational TV shows and online learning resources to drive home a message around road safety for UK school children and their families.

The initiative, named Stay Safe with PAW Patrol: Mission Road Ready, will use the familiar Nickelodeon brand to discuss road safety issues. Featuring characters from the popular TV show PAW Patrol, the campaign seeks to entertain, but above all educate families on how to stay safe outside.

Developed in partnership with MediaCom, the project launches this month (October ’21), shining a light on important road safety challenges as the dark winter months close in. The specially-tailored AFP (Ad Funded Programme) will use music video content sponsored exclusively by Churchill and broadcast across the Nick Jr. TV channel. It will also be available via a bespoke online hub, featuring assets from Premier Education’s Game of Actual Life that’s being rolled out across UK schools as part of the campaign.

Nickelodeon’s series of three-minute music videos will showcase the beloved PAW Patrol pups. Three separate videos will cover all aspects of road safety – from crossing roads to being visible on the street – with Chase and the other pups sharing useful tips along the way.

Sarah Jones, director of planning at Sky Media, commented: “Nickelodeon’s content and characters are loved by kids and trusted by parents. The partnership will give Churchill an entertaining, educational platform to drive greater awareness of road safety amongst young children.”

The resource-centric digital hub will be a great spot for parents and teachers, complete with entertaining content such as a road safety quiz and other interactive activities. This hub will also be promoted across the Nick Jr. social platforms.

Research by Churchill Car Insurance uncovered that there are around 23 injuries per week involving under 18s within 20MPH zones, according to the most recently-available data. The campaign intends to help make the streets safer for all users by educating motorists, parents and children around the challenges of road safety.

The project, spearheaded by MediaCom’s Creative Systems division, includes a full day of Premier Education’s Game of Actual Life, which strives to support mental wellbeing among young people, while simultaneously preparing young people for their transition to secondary education.

David Batch, CEO of Premier Education, said: “So many children and young people will benefit from the Game of Actual Life programme in local communities – and we are excited to support Churchill Insurance by delivering it. I would like to thank Churchill on behalf of all the schools involved and can’t wait to see the impact that increased road safety awareness has on the children and their families.”

###


Originally published: October 02, 2021.

Original source: Mobile Marketing; Additional source: Marketing Week.

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Nickelodeon UK Ratings for Week of September 20-26, 2021

Nickelodeon UK Network Ratings for week of Monday 20th - Sunday 26th September 2021.


Nicktoons and Nick Jr. both reported a decrease in viewership compared to the previous week (Sept. 13-19), according to BARB data. Nickelodeon stayed the same, whilst Nick Jr. Too reported an increase in viewers.

Nickelodeon Total:

1. THE THUNDERMANS (TUE 17:31) - 36,600
2. THE THUNDERMANS (THU 10:30) - 34,400
3. HORRID HENRY (SAT 06:15) - 33,100
4. THE THUNDERMANS (SUN 10:31) - 30,000
5. HORRID HENRY (SAT 06:00) - 28,600
6. THE THUNDERMANS (THU 19:00) - 24,700
7. VICTORIOUS (SAT 15:00) - 20,700
8. ICARLY (WED 15:59) - 20,057
9. SAM & CAT (FRI 12:00) - 19,800
10. ZOEY 101 (FRI 22:00) - 17,400
11. ZOEY 101 (FRI 22:31) - 17,400
12. THE THUNDERMANS (WED 18:59) - 17,300
13. IT'S PONY (WED 07:47) - 16,100
14. ICARLY (MON 16:00) - 16,040
15. THE THUNDERMANS (FRI 23:00) - 15,800

NickToons Total:

1. THE CASAGRANDES (SUN 18:15) - 48,800
2. HORRID HENRY (SUN 16:29) - 43,400
3. THE LOUD HOUSE (FRI 06:00) - 41,600
4. THE CASAGRANDES (SUN 17:59) - 38,200
5. SPONGEBOB SQUAREPANTS (SUN 19:44) - 38,200
6. SPONGEBOB SQUAREPANTS (SUN 19:30) - 38,200
7. SPONGEBOB SQUAREPANTS (SUN 19:00) - 38,200
8. SPONGEBOB SQUAREPANTS (SUN 20:00) - 38,200
9. SPONGEBOB SQUAREPANTS (SUN 18:45) - 38,200
10. SPONGEBOB SQUAREPANTS (SUN 18:29) - 38,200
11. SPONGEBOB SQUAREPANTS (SUN 19:15) - 38,200
12. SPONGEBOB SQUAREPANTS (SUN 20:14) - 34,700
13. HORRID HENRY (WED 21:59) - 31,500
14. THE LOUD HOUSE (WED 06:14) - 31,400
15. HORRID HENRY (TUE 18:45) - 29,500

Nick Jr. Total:

1. PEPPA PIG (SAT 18:50) - 98,200
2. PEPPA PIG (TUE 13:44) - 89,700
3. PEPPA PIG (SAT 18:30) - 87,500
4. PEPPA PIG (FRI 11:04) - 76,900
5. PEPPA PIG (TUE 07:35) - 76,400
6. PEPPA PIG (FRI 11:19) - 74,300
7. PEPPA PIG (WED 06:35) - 73,900
8. PEPPA PIG (FRI 11:14) - 73,700
9. PEPPA PIG (SAT 18:35) - 71,600
10. PEPPA PIG (SAT 07:35) - 71,500
11. PEPPA PIG (TUE 14:34) - 69,700
12. PEPPA PIG (FRI 06:45) - 67,600
13. PAW PATROL (FRI 17:29) - 67,200
14. PEPPA PIG (SAT 18:59) - 66,800
15. PEPPA PIG (SAT 20:19) - 66,300

Nick Jr. Too:

1. PAW PATROL (FRI 13:29) - 121,300
2. PAW PATROL (FRI 13:14) - 112,400
3. PAW PATROL (FRI 12:29) - 112,400
4. PAW PATROL (FRI 12:44) - 112,400
5. PAW PATROL (FRI 12:59) - 112,400
6. PAW PATROL (FRI 12:14) - 109,800
7. PAW PATROL (TUE 16:14) - 95,800
8. PAW PATROL (TUE 16:29) - 95,800
9. PAW PATROL (TUE 15:59) - 95,800
10. PAW PATROL (TUE 16:44) - 93,900
11. PAW PATROL (THU 18:14) - 93,000
12. PAW PATROL (TUE 15:45) - 91,300
13. PAW PATROL (THU 18:29) - 84,100
14. PAW PATROL (THU 17:59) - 79,900
15. PAW PATROL (THU 18:44) - 78,200

Note: Nick Jr. Too is Nick Jr. PAW Patrol during September 2021; Nick Jr. Too is listed as Nick Jr 2 on BARB.

Nickelodeon Network:

1. PAW PATROL (FRI 13:29) - Nick Jr 2 - 121,300
2. PAW PATROL (FRI 12:59) - Nick Jr 2 - 112,400
3. PAW PATROL (FRI 12:29) - Nick Jr 2 - 112,400
4. PAW PATROL (FRI 13:14) - Nick Jr 2 - 112,400
5. PAW PATROL (FRI 12:44) - Nick Jr 2 - 112,400
6. PAW PATROL (FRI 12:14) - Nick Jr 2 - 109,800
7. PEPPA PIG (SAT 18:50) - Nick Jr Total - 98,200
8. PAW PATROL (TUE 16:14) - Nick Jr 2 - 95,800
9. PAW PATROL (TUE 16:29) - Nick Jr 2 - 95,800
10. PAW PATROL (TUE 15:59) - Nick Jr 2 - 95,800
11. PAW PATROL (TUE 16:44) - Nick Jr 2 - 93,900
12. PAW PATROL (THU 18:14) - Nick Jr 2 - 93,000
13. PAW PATROL (TUE 15:45) - Nick Jr 2 - 91,300
14. PEPPA PIG (TUE 13:44) - Nick Jr Total - 89,700
15. PEPPA PIG (SAT 18:30) - Nick Jr Total - 87,500

Ratings data provided by BARB.

Programmes of less than 5 minutes duration are excluded from these reports.

Linear TV viewing only; Data for viewing programming on PC/laptops, Tablets and Smartphones is currently unavailable.


Originally published: October 6, 2021.

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Tuesday, October 05, 2021

Kartoon Channel! Launches on Pluto TV

Kartoon Channel! Launches on Pluto TV

Kartoon Channel! Launches on October 5th with Hit Shows, Including Stan Lee’s Superhero Kindergarten, Rainbow Rangers, Pac-Man, and More


BEVERLY HILLS, Calif., Oct. 05, 2021 -- Genius Brands International, Inc. (“Genius Brands” or the “Company”) (Nasdaq: GNUS), today announced a deal with Pluto TV, a ViacomCBS Company (Nasdaq: VIAC) and the leading free streaming television service, to stream a branded Kartoon Channel! beginning October 5th, significantly expanding its footprint.

Pluto TV’s millions of users will now have access to Kartoon Channel!’s program line-up, including Genius Brands’ slate of original series--Stan Lee’s Superhero Kindergarten, starring Arnold Schwarzenegger; the new fast-paced trivia original gameshow series for kids, KC! Pop Quiz (starting October 12), hosted by Nickelodeon star, Casey Simpson; the upcoming Shaq’s Garage, starring Shaquille O’Neal and Rob Gronkowski—as well as classics such as Baby Genius, Pac-Man and much more!

“This deal with Pluto TV provides us with an amazing opportunity to significantly expand the brand footprint to a broad audience across the U.S., as well as to build our advertiser base with best in class partners,” commented Harold Chizick President of Content Sales, Marketing and Consumer Products, Genius Brands. “We have a longstanding relationship with ViacomCBS, starting with the launch of Rainbow Rangers on Nick Jr., and we are looking forward to this next endeavor with Pluto TV.”

“We are thrilled to bring Kartoon Channel! to the Pluto TV audience. Their mission of providing quality ‘content with a purpose’ to kids of all ages and their families is a perfect complement to our diverse range of programming as we look to further broaden Pluto TV’s content offering,” states Amy Kuessner, Senior Vice President of Content Strategy & Global Partnerships, ViacomCBS Streaming.

About Kartoon Channel!
Available everywhere and anywhere kids are today, Genius Brands International’s digital network, Kartoon Channel! is a family entertainment destination that delivers enduring childhood moments of humor, adventure, and discovery.

Delivering 1000’s of episodes of carefully curated free family-friendly content, the channel features animated classics for little kids, including The Wubbulous World of Dr. Seuss, Babar, Mello Dees, Super Simple Songs, and Baby Genius, as well as hit content for bigger kids, such as Pac-Man, Angry Birds, and Yu-Gi-Oh!, to original programming like Stan Lee’s Superhero Kindergarten, starring Arnold Schwarzenegger, KC! Pop Quiz coming soon, and Shaq’s Garage, starring Shaquille O’Neal for 2022. Kartoon Channel! also offers STEM-based content through its Kartoon Classroom!, including Baby Einstein, and more.

Kartoon Channel! delivers positive and purposeful content across multiple platforms, including Comcast, Cox, DISH, Sling TV, Amazon Prime, Amazon Fire, Apple TV, Android TV, Android Mobile, Google Play, Xumo, Roku, Tubi, Samsung Smart TVs, and LGTVs.

Kartoon Channel! can also be streamed on TVs and mobiles device by downloading the app, or on desktops by visiting www.kartoonchannel.com

About Genius Brands International
Genius Brands International, Inc. (Nasdaq: GNUS) is a leading global kids media company developing, producing, marketing and licensing branded children’s entertainment properties and consumer products for media and retail distribution. The Company’s ‘content with a purpose’ portfolio includes Stan Lee’s Superhero Kindergarten, starring Arnold Schwarzenegger, on Kartoon Channel!; Shaq’s Garage, starring Shaquille O’Neal, coming to Kartoon Channel! in 2022; Rainbow Rangers on Kartoon Channel! and Netflix; Llama Llama, starring Jennifer Garner, on Netflix; award-winning toddler brand Baby Genius; adventure comedy STEM series Thomas Edison's Secret Lab; and entrepreneurship series Warren Buffett's Secret Millionaires Club. Through licensing agreements with leading partners, characters from Genius Brands’ IP also appear on a wide range of consumer products for the worldwide retail marketplace. The Company’s new Kartoon Channel! and Kartoon Classroom! are available in over 100 million U.S. television households via a broad range of distribution platforms, including Comcast, Cox, DISH, Sling TV, Amazon Prime, Amazon Fire, Apple TV, Apple i0s, Android TV, Android Mobil, Google Play, Xumo, Roku, Tubi, KartoonChannel.com, Samsung Smart TVs and LG TVs. For additional information, please visit www.gnusbrands.com.

About Pluto TV
Pluto TV, a ViacomCBS Company, is the leading free streaming television service delivering hundreds of live linear channels and thousands of titles on-demand to a global audience of over 52 million monthly active users. The Emmy ® award winning service curates a diverse lineup of channels, in partnership with nearly 400 international media companies, offering a wide array of genres, languages and categories featuring movies, television series, sports, news, lifestyle, kids and much more. Pluto TV can be easily accessed and streamed across mobile, web and connected TV devices. Headquartered in Los Angeles, Pluto TV’s growing international footprint extends across three continents and 25 countries.


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Potential New Characters for 'Nickelodeon All-Star Brawl' Revealed

The highly-anticipated Nickelodeon All-Star Brawl just launched earlier today (Oct. 5), but data miners had already found some new fighters that could be joining the game by rummaging around in its game files!


One of the biggest finds was voice lines that seem to indicate characters that could be joining the game through future DLC updates, including some of Nickelodeon’s biggest names.

Announcer audio files were found for Jimmy Neutron (The Adventures of Jimmy Neutron: Boy Genius), Plankton (SpongeBob SquarePants), Mr. Krabs (SpongeBob SquarePants), Squidward (SpongeBob SquarePants), Tommy Pickles (Rugrats), Vlad Plasmius (Danny Phantom), Zuko (Avatar: The Last Airbender), and Rocko (Rocko's Modern Life), according to a post by data miner RockmanBN. Chuckie Finster (Rugrats), Cindy Vortex (Jimmy Neutron), Donatello (Teenage Mutant Ninja Turtles), Donnie Thornberry (The Wild Thornberrys), Eliza Thornberry (The Wild Thornberrys) and Filbert (Rocko's Modern Life) are also speculated to be joining the line-up.

One file references a Garfield stage, and includes a placeholder image for the lasagne-guzzling feline. Another includes artwork for Teenage Mutant Ninja Turtles’ Shredder, who appears to have been given the code name “cheese” as a play on words (Kevin Eastman once revealed that the iconic villain was inspired by a grater.)


After these datamined files were shared, a developer reportedly was quick to address them on Discord explaining that the team opted to record audio introductions for potential characters so that they wouldn’t need to do so later down the road.

“Do not give those voice lines much thought,” said Thaddeus Crews, one of the game's developers. “They’re just covering bases and not be-all-end-all confirmations of what can and cannot happen.”

“I don’t even know why the extraneous ones are in the project in the first place, but hey there’s free meme material for y’all.”

Crews' also addressed some of the questions around leaks ahead of time over on the game’s Discord, saying that he “brought up concerns of datamining & was told content would be removed.”

Crews also confirmed that not everything planned for the base game was able to be ready by launch, and that content hinted at in potential datamining leaks was most likely planned for the base game, as follow-up DLC has yet to be worked on at all. But it still seems a fair bet for what could be coming up.

Here's also Crews said on Discord:

"Brought up concerns of datamining & was told content would be removed. It wasn’t removed

Had a veeeery strong feeling this was inevitable once we learned not everything was gonna make it into base because of the absolutely-cannot-change release date

The only stuff people will find is content that was explicitly meant for base, no DLC content has been worked on at time of writing

Voice lines in the project cover bases and are not be-all-end-all confirmations of what can and cannot happen

Like leg girl, the vast majority of the concerns people have will be alleviated once there’s actual gameplay

I’m undeterred. This game’s post-launch plans are sick and I’m gonna give it 110% all the way"

This means that while the files are genuine, it doesn’t mean that we will be getting any of these iconic characters as playable in the game. Having these files there clearly means that the idea of their addition has been discussed, however.

At the time of release, there are 20 playable characters in Nickelodeon All-Star Brawl with more to come in the future via DLC. To find out more about the game, click here.


Originally published: October 5, 2021.


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